<dec f='src/src/sys/external/bsd/drm2/dist/drm/radeon/radeon.h' l='375' type='void radeon_fence_driver_force_completion(struct radeon_device * rdev)'/>
<use f='src/src/sys/external/bsd/drm2/dist/drm/radeon/radeon_device.c' l='1637' u='c' c='radeon_suspend_kms'/>
<use f='src/src/sys/external/bsd/drm2/dist/drm/radeon/radeon_device.c' l='1833' u='c' c='radeon_gpu_reset'/>
<use f='src/src/sys/external/bsd/drm2/dist/drm/radeon/radeon_fence.c' l='821' u='c' c='radeon_fence_driver_fini'/>
<def f='src/src/sys/external/bsd/drm2/dist/drm/radeon/radeon_fence.c' l='849' ll='858' type='void radeon_fence_driver_force_completion(struct radeon_device * rdev)'/>
<doc f='src/src/sys/external/bsd/drm2/dist/drm/radeon/radeon_fence.c' l='841'>/**
 * radeon_fence_driver_force_completion - force all fence waiter to complete
 *
 * @rdev: radeon device pointer
 *
 * In case of GPU reset failure make sure no process keep waiting on fence
 * that will never complete.
 */</doc>
